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We quite enjoy using them, though we’ll preface that by saying it’s mostly during casual playthroughs. Trainee units have become a ‘thing’ in Fire Emblem games really, to the point where Three Houses is almost entirely comprised of them. Frederick is no different, and we often feel like we owe him a swansong of sorts after the amount of carrying he does in the early game. It extends their usage and helps to cover up their poor statistics in the middle portions of the game. It’s become a bit of a tradition for us to turn our early game, ‘Jagen’ unit into a flyer where possible. Regular readers may already understand our love for Fire Emblem: Shadow Dragon, and fans of that game will probably recognise our choice here. There is potential for grabbing movement increasing skills before bringing him back to the General class, but it requires significant resource and commitment. Should you wish to have any General at all, he’s certainly the best option, but we can never bring ourselves to commit to one. Happily, you can promote him into the Great Knight class, rather than the General. Movement has always been the bane of the armour knight archetypes, and Kellam is no different. We do tend to find that units like Henry and Ricken end up with better statistics, but the difference is quite negligible. She can make a great Sorcerer, though she will lack the background in Grandmaster of course. If we’re honest, our Robin tends to occupy the ‘tanky mage’ archetype in our army, and whilst we’re happy to front load our team with powerful classes, Miriel doesn’t tend to feature too much. Versatility is always key for us, and we’re aware that there are more optimised options for the second generation of ‘broken’ units, but we like our Lissa as a Sage. She’s never going to become a heavy physical attacker, nor a defensive powerhouse, but she can pick up a few bits of attacking magic to help you out in a bind. Aside from a few difficult early chapters, our Vaike turns into a bit of a world beater thanks to this.ĭespite her early pigeonholing into the healer archetype, Lissa is actually very versatile. Vaike can suffer, specifically in the defence department, so we like to bolster that as much as possible, and the Hero specifically comes with good additions to both Skill and Speed. We love the Berserker class as much as the next player, but it’s far too hard to ignore the balanced statistics of the Hero class. His Speed is the major concern, and on higher difficulties it can be a real problem, so we found it best to load him up with defensive capabilities and let him block a few choke points before his stats fall off too far.
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He’s not a bad Great Knight, hence why we keep him that way, but we’re never really impressed with how he turns out statistically speaking. Stahl is another early game unit that we don’t really get on with. Grab yourself some Nosferatu tomes and watch the entire enemy team march toward their demise. There are so many options for your character that really, you can do whatever you want, but we often find them to be ideally suited to the Sorcerer route, with the caveat that you go through the Grandmaster class first.
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Robin, or the Avatar, is another character that we’ve committed a full page article to – check it out HERE. That being the case, the best bet tends to be sticking him in his base class, occasionally getting some chip damage. We’ve progressed through 7 – 8 chapters without him growing by any significant degree, and often lose patience with him. He’s an early archer, which is a bit of a death sentence for a Fire Emblem unit, yet even if we overlook this he still performs poorly. With he advent of the second generation part way through the game, this class keeps her relevant for as long as possible.įull disclosure here, we’re not huge fans of Virion. Her stats aren’t the worst, so she’s pretty malleable and she’ll be able to turn her hand to anything physical related, but in the end we always end up coming back to the Paladin. Yes, we’re aware that this is the base class for Sully, but we don’t tend to have much success pushing her elsewhere. We keep him on the outskirts of the fights, picking off units and maybe firing the occasional Rally off. Suffice to say that we like to keep our lord quite safe, yet able to contribute wherever possible, after all he’s going to be forced into your team at every turn, might as well make use of him. We’ve committed a whole article to this subject, so we won’t go too deep.